HOTT in Hyboria Asgard vs Zingara

•April 15, 2018 • Leave a Comment

Today saw the first battle in the campaign’s Third Round. Zingara and Asgard faced off against each other. Just how these two geographically distant nations came to blows was a bit of a head-scratcher for me. So I built a longship!

In the cold dawn the Zingarians saw sails on the horizon. The Aesir had sailed down the coast of the Great Pictish Wilderness to sack the soft southern Kingdom of Zingara. With them sailed Conan who had reached a settlement with Wulfhelm. Booty and plunder awaited. What could possibly go wrong?

1 Zingara

2 Asgard

3 Asgard advancesThe Aesir drew up their ships and advanced inland. Random terrain set-up put a narrow valley between hills in their way. Conan and Wulf decided that here was the place to contain the Zingarians: Channelling them and preventing room for the Zingarian cavalry to charge.

4 Take the hill

5 Hold your groundDuke Gonsalvo knew that the warbands of the Aesir could make quick-kills on his swords and spears in the open. He kept his knights as a mobile reserve. His archers took the northern hill and never let it go against the Asgard bowmen.

6 Battle beginsBattle was joined in the centre. It was going to be bloody.

7 Gonsalvo the deadlyEarly on Gonsalvo showed his true mettle and destroyed a warband single-handed putting himself up against Conan and Wulf combined.

8 Breakthrough

9 Charge

10 Death to Asgard

To the south one of the Aesir warbands destroyed a double ranked unit of spears and then impetuously bounded forward. Only they met a counter-charge from Gonsalvo’s knights and were no more. Just as blades hacked another warband to pieces. Conan and Wulf had lost their entire southern flank in one turn.

11 Battle of the Heroes

12 Impetus

Meanwhile to the north Gonsalvo’s archers and spears drove the Aesir from the hill and decimated them. Conan and Wulf were now greatly outnumbered. The losses at this time were 10-6 in favour of the Zingarians. The last of the double ranked Asgard warbands fell on the Zingarians hoping for a quick-kill. They got that. On themselves! In the last throw of the game Conan beat Gonsalvo in a duel. This gave him and Wulf a chance to flee to the ship with only one unit left from their entire army still intact.

13 Blood to Conan

14 Time to leave

“I never should have trusted you Conan, ” yelled Wulf.

“Aye, but your men drink deep in Valhalla tonight,” Conan replied.

This was a quick and dirty game with massive casualties. The Aesir could quick-kill pretty much all of the Zingarians, but they were also vulnerable to destruction from Gonsalvo’s knights. He was right to keep them as a reserve as they could sweep down on any Asgard breakthroughs. So a valuable lesson learned. Always keep a reserve.

The next battle will be the second of Round Three: Zamora vs Turan. Then on to the final.


HOTT in Hyboria: Zingara vs Nemedia

•January 3, 2018 • 2 Comments

This week I have fought-out the meeting of Nemedian forces and the Zingaran army under Duke Gonsalvo. Both armies have invaded beaten Argos. The Nemedians under the wizard Xaltotun seek to drive a path to Messantia on the coast and so further deprive Aquilonia of their trade-routes on the Road of Kings. Zingara wishes to thwart them.

1 Zingara vs Nemedia

The terrain was set up randomly and the Nemedians were the defenders. Unexpectedly the defender was given bad going to deploy in along forests and a central hill. Xaltotun decided to let the Zingarans try to dislodge him from the hill. The Zingarans had the advantage of greater space. Xaltotum imagined that his enemy would not be able to drive him off the hill.

In the beginning of the game the Zingarans advanced on a wide front. The hill was defended with blades and spears. They had an advantage of defending higher ground. The two armies were pretty evenly matched, so try as he might Duke Gonsalvo could not dislodge the Nemedians.

2 Gonsalvo Advances3 Assault the hill4 Charge of the Knights5 Xaltotun Attacks6 Knight's Melee

What he could do and did was to use his archers to weaken and then defeat the Nemedian archers on his left flank. While doing this he taunted the Nemedian Knights on his left. While his troops assaulted the hill time and time again Gonsalvo’s knights tried to force the Nemedian knights back into the forest where they would be destroyed in bad going.

7 Take the flank8 Stop those Archers9 Surrounded10 Archers in the woods

Having secured the forest to his left Gonsalvo sent his archers into it to out-flank Xaltotun. The wizard tried to destroy the Zingaran archers with his spells, but he only managed to harry and delay them.

11 Fall of the Knights12 Blades triumphant13 The End Game

It was now that the cavalry battle to the right took an odd turn. Coming too close to the battle for the hill Duke Gonsalvo’s blades broke-off from their attack on the heights and fell upon the flanks of the Nemedian knights destroying them and saving the Zingaran knights in one fell swoop. Understanding that both his flanks were now lost Xaltotun tried to attack with his own blades, but he was surrounded.

14 Xaltotun at bay15 Gonsalvo gets lucky16 The End of Xaltotun

While he was plagued by a string of low PIP rolls the Zingaran archers made contact with their enemies stronghold and rolled high. Xaltotun was defeated.

Xaltotun should have perhaps taken the fight to his enemy and met Gonsalvo on the plain where he would have had more room for manoeuvre. He had no reserve to plug holes on his flanks. He trusted to the high ground advantage too much, whereas Duke Gonsalvo had room to exploit his out-flanking strategy.

Round 2 is now over with the following armies still in the game: Turan vs Zamora and Asgard vs Zingara. I will need to come up with a good story for these matches.

Hope you liked the game. Comments and crits welcome.

HOTT in Hyboria: Zamora vs Koth-Ophir

•October 27, 2017 • Leave a Comment

The Valley of Scorpions is aptly named. The whole desert is swarming with the monsters. Having captured the Princess Arathena the evil mage Yara of Zamora seeks to hold her there in a tower. Little does he know that having bested the Koth-Ophirs Conan is hot on his heels to rescue her. With him he has an ally. Red Sonja of Hyrkania.

What neither side knows is that the scorpions will attack any one in the desert: acting as Lurkers the side that is active gets an unpleasant surprise for the stands that roll a 6 at the start of their turn. This meant that during the battle unwanted attacks happened and battlelines were broken up. All good fun.

1 The Zamorans

2 Koth Ophir

3 Zamora Advances

4 Damn Scorpion Lurkers

The two armies approach each other and the wily mage has seen an opprtunity: He places his Spider-Beasts and Warband to counter the Ophir Archers and Riders. He also places his Blades to counter the Kothean Knights. The two sides advance and almost immediately the dreaded scorpions start to harry the Zamorans. Biting off a head and tail Yara’s Monstrous Spider Behemoth breaks ranks and persues.

5 Beasts and Warband Charge

6 Countered by Riders

7 Beasts Kill Riders

8 Swords Attacked by Lurkers

9 Beasts Attack the Bows

10 The Battlelines Charge

11 Knights Held Back

Yara’s plans are working well. His Spider-Beast rout and kill the Riders of Ophir while scorpions attack the archers from behind. Feeling his left flank is secure he launches his battle-line forward, but his Blades are hampered in their advance by further scorpions. Yara itches to be within range of Conan and Sonja. Conan too sounds the charge, but alas! His Knights are slowed by more of the stinging beasts.

12 Yara Tries Bespelling

13 Sonja OustedAt last Yara rolls high Pips and tries to ensorcel Conan, but the barbarian’s will is strong. He battles with the Monstrous Spider before him, while Sonja holds back many spears. Conan’s Knights regain their charge and head for the shining swords of Zamora.

This was when I learned that Swords can trounce Knights badly.

14 Caught From Both Sides

Meanwhile to the north the brave Kothean Spears are attacked by Yara’s Warband and scorpions as well. Things are not going to plan for Conan. Princess Arathena seems a long way off.

15 Yara Ensorcelled

At this point Yara’s Behemoth turned tail and attacked more scorpions and Yara Bespelled himself with a 1. Now was the time to act, but as ill-luck would have it Red Sonja was forced back and without his Knights to guard him Conan was assaulted by the mass of Zamoran Blades. Now it was his turn to roll a 1 and for the Blades to roll 6.

16 Caught in the Flank

17 Is This the Death of Conan

Was this the death of Conan?

18 Time to Flee Sonja

At 12 points lost to the Koth-Ophirs and only 4 lost to the Zamorans the game concluded with Red Sonja pulling the troops, what remained of them, back.

After all what did a mere Corinthian princess mean to her?

This was a fun and quite bloody battle where Yara’s defence was about spot on. Before accidently shooting himself in the foot, his army effectively wrapped up both wings of the Koth-Ophir army and held down two heroes into the bargain. The use of Lurkers for the first time was fun as nobody knew who whould be attacked next. OK, I used them universally and not just in bad-going, but it added to the atmosphere of the game.

Hope you all liked this battle. Zamora are through to the Third Round alongside Turan and Asgard. The last battle of Round 2 is still to be decided between Zingara and Nemedia.

Comments and crits welcome.


New Homecast Destroyers

•October 23, 2017 • Leave a Comment



Over the course of the last few months I have been up-gunning my science fiction fleets with the addition of Destroyers. These have been a real blast to do: from the initial design concepts, to making the masters with Miliput, to making the RTV silicone moulds and to finally cast them in metal. The models are at a notional 1/1200th scale and they were the biggest things that I’ve cast up to now. What I’m finding is that the bigger a model gets the more tricky the cast. Here are some larger pictures.


Here are all five destoyers. Each one represents one of my five races and I hope that they go well with the other ships in the fleets.

Cloaked DestroyerThe Cloaked Fleet destoyer has a camo pattern that I based on Swedish camo as I like the Swedish planes like the Drakan and the Viggan.

Terran DestroyerThe Terran destoyer has a similarity to their frigate with a battle-bus kind of design.

Trading Guild DestroyerThe Trading Guild destroyer was a cow to cast with its twin tail. This was never really successful and I had to touch-up one fin with miliput.

EMP DestroyerThe EMP fleet destroyer was made to look like a kind of beetle which goes along with the alien nature of the other ships in the fleet I hope.

Pirate DestroyerThe Pirate destoyer with its under and over-slung guns matches the smaller frigate of this fleet quite well.

Here are pictures of all of the fleets put together to show how they go. I hope that each fleet looks like they come from the same culture. The Trade Guild and the Terrans are pretty well based on Human characteristics with the Cloaked and EMP fleets being more alien. The Pirates have a mix of stolen ships.

Cloaked Fleet

EMP Fleet

Pirate Fleet

Terran Fleet

Trading Guild Fleet

Finally I’m showing some battle scenes to see how the different fleets go together. I have no rules as yet, but they are something I’m working on. Rules design is, I’m finding, a many-headed hydra.

Pirate vs Trading Guild

Terran vs Cloaked

EMP vs Trading Guild

I hope you like my little space-fleets. They are a real pleasure to dream-up and see through to completion. Next step is to go one step or two up the tech-tree with Cruisers and then maybe Battleships. Will the moulds take it or am I looking at multi-part castings? Gulp!

Hope you like these. Comments and crits welcome.



Hott in Hyboria: Aquilonia vs Nemedia

•August 7, 2017 • Leave a Comment




The Keep of Tor stands on the Red River that flows out of Nemedia and through Aquilonia. It has been the site of many struggles between these two arch-rivals for centuries. The two mighty kingdoms forever tied in a struggle for dominion: one over the other.

The sinister wizard Xaltotun rode with the Nemedian army towards the pass of the Red River. News of the Aquilonian army had reached Baron Amalric of Tor and he was intent on stopping the invaders from crossing the river. The weather was chill as the Nemedians marched through the mist shadowed pass between the Karpash Mountains to where the lonely keep stood.

Baron Amalric had arrayed his host before the Red River and in the morning light he began to see the Aquilonians across the pass. He distrusted Xaltotun but needed him. During the night the wizard had summoned two  demon creatures. With heads of eagles and bodies of lions. These creatures were stretching great wings. The Aquilonians were to be surprised greatly he thought.

“I sense a great warrior rides with the Aquilonians, but he will fall,” Xaltotun cried.

Aquilonia vs Nemedia 1

Aquilonia vs Nemedia 2In this game the forces of Aquilonia were the attackers. Both armies lined up with the Red River between them. It was a race to see who would command the bank.

Aquilonia vs Nemedia 4

Somewhat foolhardly Xaltotun sent his demon flyers to attack. Why oh why did he choose to attack shooters? The demons were killed, but the Nemedians got to the river first.

Aquilonia vs Nemedia 5

Aquilonia vs Nemedia 6

Aquilonia vs Nemedia 10The Nemedian knights tried to cross the river, but Conan and his knights saw them off, supported by archers. Then Conan and his knights charged across the river. Conan was out of protective range of his cleric and when he crossed the river Xaltotun be-spelled him. I sent Conan back to his side rather than to the Keep of Tor. In his next bound Conan rolled a 6. Free to attack again.

Aquilonia vs Nemedia 11By this time the Aquilonian spears were slugging it out with the Nemedians in the river. The Nemedians held the opposite bank stoughtly. The Priest of Mitre protected them from Xaltotun’s wizardry.

Aquilonia vs Nemedia 12

Aquilonia vs Nemedia 13In an attempt to by-pass the Nemedian line the brave Bossonian archers were attempting to flank the Nemedians by crossing the river while Conan and his remaining knights did likewise on the other flank.

Aquilonia vs Nemedia 15

Aquilonia vs Nemedia 16Alas the Bossonian archers were met by blades and some were slain while others retreated. Conan and his knights faired better and saw off the Nemedian knights, gaining the advantage.


Aquilonia vs Nemedia 17

Aquilonia vs Nemedia 18

Aquilonia vs Nemedia 19

Aquilonia vs Nemedia 20In the melee the battle line began to break up and a rank of Aquilonian pike made the Nemedians retreat. Conan and his knights charged down to try to kill the wily wizard Xaltotun, but the Nemedians saw their danger and broke off to attack the Aquilonians who threatened them, pinning the pike from behind and infront.

Aquilonia vs Nemedia 21Just then the battle hung un the balance with 12 point lost to both sides. Whoever lost the next element would lose the battle. From the side the Axes of Brythunia lunged at the remaining Poitian Knights.

Disaster! Xaltotun be-spelled Conan for the second time. The knights were lost. With the Aquilonians beaten and Conan out of action the battle went to Nemedia. Xaltotun was victorious.

Aquilonia vs Nemedia 24

Aquilonia vs Nemedia 25So Nemedia and not Aquilonia go forward to the next round. The battle was interesting because even though Xaltotun threw away his potentially disruptive flyers by pitting them against archers he had the right strategy of holding the river bank at all cost, even when threatened by two flank attacks.

Conan too could have won the day if he had been able to press his charge home. At 12 points each things went down to the wire.

In the next round Nemedia will face Zingara. An odd geographical match-up so I will have to think of a good story.

Hope you liked this contest. Comments and crits welcome.